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China bans diablo immortal1/27/2024 ![]() One amusing fact is that, despite China's firm position on "Taiwan is part of China", Taiwan games are classified as imported games. ![]() China has become increasingly strict on imported games over the last five years. Essentially, they must go through the censorship machine which is a a long and tortuous process. ![]() This is a topic involving China's game approval system, so I think it's helpful to start a new topic for this.Īll publications(books,games,CDs.) must be approved by the Chinese 'National Press and Publication Administration'. The game has already been banned in two countries after falling foul of European gambling laws.In the NetEase, Blizzard to End Deal That Brought Warcraft to China thread, people wondered if China's tightening gaming regulations had any influence on the matter. This isn’t the first launch disruption Diablo Immortal has received. Over 15 million players in the country already pre-registering for the game – a large share of the total 35 million players who preregistered across the globe. But Blizzard will likely be keen to launch the game in China to expand that figure. Diablo Immortal has already generated $24 million through its in-game microtransactions, with the majority of that revenue coming from US and South Korean players. Others were disappointed with the hidden progression caps that punish free-to-play players by arbitrarily lowering their grinding rewards. Players and critics were quick to lambast the game’s aggressive monetization systems and expensive microtransactions. The launch of Diablo Immortal has not gone smoothly.
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